This AI patent enables a computer to reason and speak employing ethical parameters, an innovation based upon a primary complement of instinctual behavioral terms (rewards-leniency-appetite-aversion). This elementary instinctual foundation, in turn, extends to a multi-level hierarchy of the traditional groupings of virtues, values, and id…
This AI patent enables a computer to reason and speak employing ethical parameters, an innovation based upon a primary complement of instinctual behavioral terms (rewards-leniency-appetite-aversion). This elementary instinctual foundation, in turn, extends to a multi-level hierarchy of the traditional groupings of virtues, values, and ideals, collectively arranged as subsets within a hierarchy of metaperspectives - as depicted below.
The systematic organization underlying this ethical hierarchy allows for extreme efficiency in programming, eliminating much of the associated redundancy, providing a precise determination of motivational parameters at issue during a given verbal interchange. A similar pattern further extends to the contrasting behavioral paradigm of punishment, resulting in a parallel hierarchy of the major categories of the vices. Here rewards / leniency is withheld rather than bestowed in response to actions judged not to be suitably solicitous or submissive (as depicted in the diagram below). This format contrasts point-for-point with the respective virtuous mode (the actual patent encompasses 320 individual terms).
No Solicitousness . No Rewards ..... No Submissiveness . No Leniency
With such ethical safeguards firmly in place, the AI computer is formally prohibited from expressing the corresponding realm of the vices, allowing for a truly flawless simulation of virtue. more at www.lamuth.online
This AI patent enables a computer to reason and speak employing ethical parameters, an innovation based upon a primary complement of instinctual behavioral terms (rewards-leniency-appetite-aversion). This elementary instinctual foundation, in turn, extends to a multi-level hierarchy of the traditional groupings of virtues, values, and ideals, collectively arranged as subsets within a hierarchy of metaperspectives - as depicted below.
Solicitousness . Rewards ..... Submissiveness . Leniency
Nostalgia . Worship ......... Guilt . Blame
Glory . Prudence ............. Honor . Justice
Providence . Faith ........... Liberty . Hope
Grace . Beauty ............. Free-will . Truth
Tranquility . Ecstasy ............ Equality . Bliss
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Appetite . + Reinforcement .... Aversion . Neg. Reinforcement
Desire . Approval ........... Worry . Concern
Dignity . Temperance ........... Integrity . Fortitude
Civility . Charity ............... Austerity . Decency
Magnanimity . Goodness ............. Equanimity . Wisdom
Love . Joy .................. Peace . Harmony
The systematic organization underlying this ethical hierarchy allows for extreme efficiency in programming, eliminating much of the associated redundancy, providing a precise determination of motivational parameters at issue during a given verbal interchange. A similar pattern further extends to the contrasting behavioral paradigm of punishment, resulting in a parallel hierarchy of the major categories of the vices. Here rewards / leniency is withheld rather than bestowed in response to actions judged not to be suitably solicitous or submissive (as depicted in the diagram below). This format contrasts point-for-point with the respective virtuous mode (the actual patent encompasses 320 individual terms).
No Solicitousness . No Rewards ..... No Submissiveness . No Leniency
Laziness . Treachery ........... Negligence . Vindictiveness
Infamy . Insurgency................. Dishonor . Vengeance
Prodigality . Betrayal.....................Slavery . Despair
Wrath . Ugliness.......................Tyranny . Hypocrisy
Anger . Abomination.....................Prejudice . Perdition
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No Appetite . Punishment. .... No Aversion . - Punishment
Apathy . Spite ............... Indifference . Malice
Foolishness . Gluttony.................Caprice . Cowardice
Vulgarity . Avarice...................Cruelty . Antagonism
Oppression . Evil.....................Persecution . Cunning
Hatred . Iniquity....................Belligerence . Turpitude
With such ethical safeguards firmly in place, the AI computer is formally prohibited from expressing the corresponding realm of the vices, allowing for a truly flawless simulation of virtue. more at www.lamuth.online